Quick Guide
- Endacopia features multiple endings, with Ending C offering the most intricate path.
- Follow specific puzzle solutions and character interactions across Misery Town, The Offices, and Timesville for Ending C.
- Utilize secrets within each zone to unlock crucial items and progress towards the final confrontation.
- The Yeti secret ending becomes accessible only after completing all other main endings.
- Choices like fighting bosses or finding alternative solutions can lead to different achievements.
Welcome, adventurers, to the surreal world of Endacopia, a unique point-and-click puzzle adventure now available on Steam. This game challenges players with its dark humor, intricate puzzles, and multiple narrative conclusions. If you're looking to uncover every secret and witness all possible outcomes, understanding how to achieve each ending is key.
While Endacopia offers a compelling journey through its bizarre landscapes, this guide will primarily focus on the most detailed and complex path: Endacopia steam all endings, particularly Ending C, and how to unlock the elusive secret ending.
The Multiple Paths of Endacopia
Endacopia is known for its branching narratives, leading to various conclusions. Community reports indicate there are at least three main endings: Ending A, Ending B, and Ending C, each offering a different resolution to Mellow's journey. Additionally, a special secret ending awaits those who truly master the game. While the full specifics for Ending A and B are less documented, the path to Ending C is highly detailed and involves a deep dive into the game's many puzzles and character interactions.
Achieving Ending C: A Comprehensive Walkthrough
Ending C in Endacopia is a lengthy and intricate process, requiring players to complete specific tasks across various chapters and zones. This path often involves uncovering hidden secrets and making precise choices.
The Initial Steps and Unlocking Abilities
Your journey to Ending C begins early in the game:
- Demo Part: Start by turning on Mellow's computer, unlocking the first door, and heading to the bathroom. Give the Toilet Monster the "Cheshire" password and descend into the toilet.
- Chapter 1 - Misery Town: Navigate to Misery Town. Jump into the big clown's face, enter the middle door, and solve the monster-avoiding puzzle to pull the ropes. After a train minigame, enter the mime tent to unlock Mellow's hands.
- Chapter 1 - The Offices: Proceed to The Offices. Enter the main entrance, play minigames to collect around 200 points, then exit left and go downstairs. Solve the switch puzzle, then grapple down. Here, you'll encounter Genesis, The Founder's AI. Communicate by hitting "Let Me Talk" on the floor buttons to unlock your mouth. Use "Let Me Go" to exit.
- Chapter 1 - Timesville: At night, find Arthur's house beyond the bridge at the cliff. Following steps into the graveyard will grant you Mellow's eyes. This allows you to interact with Catthew, play hide-and-seek for a fishing license, and learn from Whiskers about Catthew's aquarium. Catching six different fish will earn you an invitation to Paisley's "yellow party," where you obtain the telescope.
- Prison & Shed: Use the telescope to sneak into the prison at night by scanning your eyes. Avoid lights to meet The Turtle, whose cell reveals how to unlock the metal detector. Outside the shed at the cliff (third phase, night), shine the telescope at the sky to connect dots, unlocking a key for the shed. Inside, arrange bones (Middle, Up, Up, Both arms open) to activate the metal detector.
- Beach & VHS: At the beach, find a lockpick, fish paper, and camera. Ask Beartha for gossip and about the crime. Lockpick the middle-right room in Mirianne's house. Rolling the wheel opens a secret wall. Blackmail Squiggles to reveal the PGD's location (far left of the beach, found with the metal detector). Return the PGD to Beartha for a Black Rose, which you place on (the cow)'s mother's grave (the first one) to get the VHS player. For the VHS tape, look into the hole in the beach wall at night to activate a glow-in-the-dark toy showing a room arrangement. Go to the small room after the waterfall during the day; close the window, drop an orange ball into the bowl, activate the fan and light, move the TV ball to the left. Enter the big room at night for the VHS tape.
- Misery Town Revisited: Return to Misery Town. In the first door, play Whack-a-Clown (Alive, dead, dead, alive; then Dead, alive, dead, alive) to get a scalpel. Perform surgery on the clown for a ball. Get the skateboard and play the Boon minigame to learn Boone's insecurity.
- The Offices Revisited: In The Offices, fail an interview for a bad job. Grab the cup and earn money by gambling or by using the telescope at Timesville's entrance, clicking a star, and wishing to be rich for 100,000 credits. Win the dice game for vacation tickets, potentially earning the Against All Odds achievement by continuing to win. Then, go back up, perform a good interview for a good job. Click the trophy poster for the Achievement Unlocked achievement. Water the flower, pick up the fallen one, answer mail calls, accumulate money, and go down the elevator. Buy everything from the vending machine, give the flower to The Founder (under cement at the entrance), pick up the wrench, and leave.
Unlocking Chapter Secrets
Before fully concluding any zone, there are secrets that contribute to Ending C:
- Timesville Secrets: Catch all 18 fish (three exclusive per hour cycle) to unlock the I Want To Be A Fisherman achievement and an old key from the Fish Paper. In windowed mode (Alt + Enter), use the key on the window in the small room after the waterfall. As a butterfly, talk to people and go to the graveyard. Match two CT scan images with brain holes, then push the middle-top button to fix all brain holes.
- Misery Town Secrets: In the projection tent, use the metal detector on the sand to retrieve a remote. Use it on the ceiling projector. Follow the projected map into a darker circus version. Time your movements with the sound to reach the end of the hallway, then turn left. Perform surgery on four bodies with your scalpel. One puzzle requires windowed mode to move your cursor, then go downstairs and leave.
- The Offices Secrets: At the train station, use your telescope to find and write down a number. Call this number from your office. A Morse code message will appear, translating to "wait 1 minute behind stairs." Go down the elevator, then behind the first set of stairs. Wait one minute to be teleported to The Office's core generator for a series of puzzles:
| Clue N° | "Formula" | Solution |
|---|---|---|
| Clue 1 | $4 | Make all 4 symbols be the $ symbol. |
| Clue 2 | * -> ^ | Change all * into ^. |
| Clue 3 | $ <->! / ! ->% | Swap $ and !, then turn every ! into %. |
| Clue 4 | % ->! | The puzzle is shaped like a %. Turn everything into !. |
| Clue 5 | #^ + #! -> #% | The number of ^ and ! combined must equal the number of %. |
| Clue 6 | :^( ->;^) | Turn the frowny face into a winky face. |
| Clue 7 | ^5 | The puzzle wants 5 ^, but there are only 4 spaces. Click the face in the top-left corner for an extra space. |
Completing these puzzles concludes the secrets required for Ending C. To finish this zone, go up the elevator, give vacation tickets to Ms. Mania, the stress toy to the red dude, and the energy drink to the blue girl. Open the core at the end of the hallway and complete the minigame.
Important Note on the Short Circuit Achievement:
While you can skip the AI boss fight by completing The Offices secret puzzle, this path will not grant the "Short Circuit" achievement. To earn "Short Circuit," you must specifically use the transparent mug filled with water from the office cooler and pour it onto the AI's circuit box outlet.
After completing the core, talk to the Toilet Monster, leave the room, and enter Mellow's room. Unlock the second door and go inside to pick up the flashlight and pencil. Return to Mellow's room, use the flashlight on the wall to reveal a cave. Enter the cave and find four paper pieces. Go back to the closet, place the pieces on the empty canvas, and copy the drawing from the mannequin. Talk to Scribbly, ask for a map, and give it to the Toilet Monster before descending again.
Chapter 2: Further Challenges
- Misery Town Again: Talk to Boone, tell him his insecurity, and grab the plushie. Give the plushie to the Jester at the entrance to make him leave. Take his microphone and tell everyone else to leave. In the Trapezist's tent, complete the parkour. You can either cut the rope with the scalpel for the Cut The Act achievement, or fight her for the Fatal Performance achievement. Grab the rope and return to the house.
- Mellow's Room & Henry: Talk to the Toilet Monster, then go to Mellow's room. Use the computer to unlock the last door. Approach the mirror, talk to your reflection, tell it to scram, and enter the mirror. Run until you fall in front of Henry, who gives you a floppy disk. Insert it into the computer, log into Henry's account, and find the hacksaw password: "471." Go back to the hallway, climb the wall to the toy room. Arrange the toys: Loopy, dragon, and cannon (left to right); then Mouth, trampoline, and hand (right to left). This drops a ladder. Climb up, access the hacksaw chest (choice doesn't alter Ending C), and give a hacksaw to the Toilet Monster.
Chapter 3: The Final Confrontation
- Timesville at Night: Enter the TV room to the left of the entrance. Plug in the VHS player and play the VHS tape, which contains hidden codes for a password. Leave the room, find the hole at the waterfall, and enter the password into the door/wall. The password order is 5th, 4th, 1st, 2nd, 3rd.
- Chameleon Encounter: You can now fight the Chameleon to earn the No Strings Attached achievement. Alternatively, you can skip the fight by revealing his name (Ozzie or Ollie, depending on his gravestone), and stating that his story is morbid, impactful, and ironic. This will grant you the Case Closed achievement.
The Conclusion of Ending C
Once you've completed all the preceding steps, go up for the last time to Mellow's room. You'll see Clockey in the window. Fight and defeat Clockey, then crawl through the window into the Freelance Surgeon's cave. Read his book; he will appear and interrupt you. You can ask him questions to gain lore insights. After your conversation, you will receive Ending C and unlock the Stay achievement.
The Yeti: Endacopia's Secret Ending
For those who crave every last secret, Endacopia offers a hidden "Yeti" ending. This unique conclusion is a special treat for dedicated players.
To unlock The Yeti secret ending, you must first complete all other main endings in the game (A, B, and C). Once you have done so, you will be able to meet Andyl4nd, the game's creator, who appears dressed as a yeti and is working on his computer. Interacting with him will initiate a dance minigame. Successfully completing this minigame will unlock The Yeti achievement and reveal this ultimate secret.
Exploring all these paths and uncovering every secret is a testament to the depth and creativity of Endacopia. Good luck on your journey through this captivating puzzle adventure! You can find more details about the game and its official release on the Endacopia Steam store page.
Frequently Asked Questions
How many endings does Endacopia have?
Endacopia features at least three main endings (A, B, and C) and one secret ending, known as "The Yeti" ending. Each ending offers a different conclusion to the game's narrative.
Is there a detailed guide for all Endacopia Steam endings?
While the game has multiple endings, the most detailed and complex path currently known is for Ending C, which involves numerous puzzles and specific actions across all chapters. The secret "Yeti" ending requires completing all other main endings first.
How do I unlock the secret "Yeti" ending in Endacopia?
To unlock "The Yeti" secret ending, you must first complete all other main endings (A, B, and C). After doing so, you'll encounter the game's creator, Andyl4nd, as a yeti, and completing a dance minigame with him will grant you this special achievement.
Can I get all achievements in a single playthrough for Endacopia?
Due to the branching paths and choices that lead to different outcomes and achievements (like fighting a boss versus finding a non-combat solution), it is generally not possible to earn all achievements in a single playthrough of Endacopia. Multiple playthroughs or careful save management are often required to see all content and unlock all achievements related to Endacopia steam all endings.


